Depth over hype
Real models and benchmarks, not AI-wrapper demos.
Hardware caught up. Manipulation didn't. GripSim exists to give every robot hand human-level dexterity.
Aligned with NVIDIA's Big Bang of Physical AI
We believe dexterity should be something robot makers buy, not rebuild. One cross-embodiment brain, available to everyone.
A small, technical team with a clear point of view.
Real models and benchmarks, not AI-wrapper demos.
We build assets that get stronger with scale.
We win when your robots ship.
We saw manipulation stall every robot deployment.
We focused on contact-rich dexterity, the hardest reused part.
We built a data engine that compounds per deployment.
We shipped five products around one manipulation brain.
Robotics, ML, and systems engineers who have shipped real autonomy. [Bios are placeholders pre-launch.]
“A focused team on the right problem.”
“Manipulation is the unlock for the robot economy.”
“The flywheel thesis is sound.”
The manipulation layer teams ship with, not a research demo.
One policy runs across many grippers and hands — no per-robot rewrite.
Tactyl predicts slip and force so grasps react before they fail.
Reflex executes on Jetson at control-loop latency, with safety limits.
Every deployment feeds the shared model through the data flywheel.
Benchmarks, sim-to-real notes, and product updates. No hype, no spam.