Reflex · GripSim
Reflex logo

Reflex

On-robot edge runtime for low-latency closed-loop manipulation.

Overview

What Reflex does

An optimized on-robot runtime that loads a compiled GripSim policy and world model and runs the perception→prediction→actuation loop at control-loop latency, with fleet updates and safety limits.

  • Runs on the robot
  • TensorRT-optimized
  • Fleet OTA updates
  • Safety limits
Key features

Inside Reflex

Built to be GPU-essential, NVIDIA-aligned, and production-ready.

Runs on the robot

No cloud round-trip — deterministic, sub-cycle latency at the edge.

TensorRT-optimized

Models compiled for the target Jetson for speed and efficiency.

Fleet OTA updates

Push new policies across a fleet with NVIDIA Fleet Command.

Safety limits

Built-in guards on force, speed, and workspace bounds.

Clean robot API

A simple interface for the OEM's controller to call.

Edge sensor I/O

Handles real-time vision and tactile streams on-device.

Specs

Technical specifications

Target HWNVIDIA Jetson Thor / Orin
OptimizationTensorRT + CUDA
LatencyControl-loop rate (target sub-cycle)
FleetNVIDIA Fleet Command OTA
StreamsHoloscan / DeepStream
DeliveryNVIDIA AI Enterprise
Gallery

Reflex in action

Live grasp telemetry
Success rate & cycle time
Domain-randomized scenes
Use cases

Where Reflex fits

  • Real-time bin-picking on live cells
  • Reactive machine tending
  • Humanoid on-board control
  • Multi-robot fleet deployments
Pricing

Ways to deploy Reflex

Start free. Scale to a fleet. Pricing shown is indicative, pre-launch.

Pilot

Project

Paid pilot to prove value on your hardware

  • Scoped pilot
  • Engineer support
  • Benchmark report
Get started

Enterprise

Custom

For large fleets and custom needs

  • Custom SLAs
  • On-site support
  • Roadmap input
Get started
FAQ

Reflex questions

Does it require NVIDIA hardware?
Yes — Reflex is GPU-essential; see the specs above for the exact stack.
Can I use it standalone?
Yes, Reflex works on its own and integrates with the rest of the GripSim stack.
How do I get started?
Talk to our team for a scoped pilot tailored to your robot and task.
Related

Explore the rest of the stack

Dextra logo

Dextra

Cross-embodiment VLA manipulation foundation model + fine-tuning toolkit.

Explore Dextra →
Tactyl logo

Tactyl

Tactile-and-vision contact world model that predicts grasp outcomes.

Explore Tactyl →
Simdex logo

Simdex

Domain-randomized manipulation simulation + data-generation engine.

Explore Simdex →
Why GripSim

Built for production robotics

The manipulation layer teams ship with, not a research demo.

Cross-embodiment by design

One policy runs across many grippers and hands — no per-robot rewrite.

Closed-loop with touch

Tactyl predicts slip and force so grasps react before they fail.

Runs on the robot

Reflex executes on Jetson at control-loop latency, with safety limits.

A moat that compounds

Every deployment feeds the shared model through the data flywheel.

Stay in the loop

Manipulation research, in your inbox

Benchmarks, sim-to-real notes, and product updates. No hype, no spam.

Put Reflex to work

Tell us your robot and task — we'll scope a pilot.